We know paladin/hunter will not stay as they are today (in fact survival hunter was so out of whack they had to hot fix the explosive shot damage by 10%), Blizzard already confirmed nerfs for arcane mage / mutilate rogue burst damage about World of Warcraft Gold, and holy paladin mana regeneration, but we will not see the full picture for a few more days. They basically gave everyone something to look forward to, and kept all the ugly stuff underneath the carpet. I have not seen anything that will really affect a class overall standing on SK-100 yet, but I am sure we will be seeing them soon about wow gold.
There are too many things they can do to weaken the spec without hurting mutilate in PVE. They can easily take away a portion of mutilates damage and merge it with deeper assassination talents about wow gold (kind of what they did with hemorrhage and sinister calling when hemorrhage was 125% weapon damage), they can nerf eviscerate damage by 10%, they can take some of our flat damage increase talents and convert them into DOT talents like warriors deep wound since hunger for blood now requires a bleed effect to function. They can also buff resilience on top of cheap wow gold.
Personally, I rather have them nerf us and get it over with now, and buff subtlety into the PVP tree it should be later, as opposed to keeping us where we are today for many seasons: a mid-tier class with no real hope of breaking into the ranks of elites about wow gold. Forget about our abysmal 5v5 performance, even if 5v5 is still the best brackets to get arena points. The strength of RMP, our tournament comp is completely dependent on the raw burst power of arcane.
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