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Because I am in favor of a copy on the pvp is not so concerned about, mainly from the perspective of pve players described. Players, including the Blizzard or the game developer or a deep awareness of Warcraft faces the following main issues (minor issues, mainly to talk for a few questions.)
1, the old game modes, as well as old and new players alternately. of pvp, PvE, in addition to these, the player also doing?
2, the game engine limitations Blizzard headache.
With the Warcraft version is constantly updated. Warcraft history have not been able to keep up. In other words, World of Warcraft are popular not primarily because of its operation, or his picture or anything else, but because of Warcraft culture and games mutually supportive. Simply put, is to Warcraft to the market is gradually moving towards the wrong path.
For the above three points, I gave my recommendations:
Warcraft game there are several points: 1 international, 2. Technical, uniqueness, (4) cultural resistance. When the Blizzard one: Blizzard, will be fine. Led to the birth of the worldwide sensation of a game. The birth of the game is not accidental, the World of Warcraft dependence of Warcraft, Blizzard slowly no longer updates the story of Warcraft, World of Warcraft out of Warcraft The story, a lot of settings that deviate from its main thrust, it all started from the alliance shaman, tribal Paladins start. It can be said, Warcraft to market, to give up their culture. This is actually a simple survey can be seen, a question, how many people know that the Horde and Alliance history? I dare say a few - with the old players a number of group left, the game development have generally entered the deformity stage. Blizzard in order to let the balance of the Horde and Alliance, in order to allow the various occupational balance and do many wrong changes, to be honest, Shaman and Paladin as a tribe and the union of two like sign the change of occupation, World of Warcraft has begun to degenerate a.
2, Warcraft has been the concept in the development of competitive team, both foreign and domestic produce a trend Blizzard in World of Warcraft game set many ways led to the universality of many other games , including the game interface and operation. But I want to ask, after a lot of old players I played Warcraft did not say it in a word has been played Warcraft and other games is no longer attractive. Why is this phenomenon, because of Gul'dan, Saar, Jaina, Arthas. Because everyone in contact with World of Warcraft, the heart has a dream. Can be said that this version of WLK to the World of Warcraft is a new climax. But after Blizzard took him to ruin. Blizzard believes that only by constantly improving the various occupations, and at improving the user interface, improved game content in order to absorb all kinds of new players, so the difficulty of the game reduces the difficulty of the operation reduces even boe equipment, the proliferation of wow gold. I solemnly tell Blizzard really WoW is not in order to operate in order to equipment in order to wow - gold, more than what down with a copy of the boss. Really the people of Warcraft has two characteristics: First, he has his role into the plot where, which is why there will be security opened the door meeting of the tribal alliance with a UT or even hundreds of people to attend the Golden Age. This is why WLK version afk the old players back, because LK is 60.70. The hearts of a story of a group of people. Scourge invaded Azeroth demon invasion, how spectacular. With LK died. Warcraft in the loss of their cultural The second point: the World of Warcraft players is less than compelling, will not give up the game, because it is the existence of another world view, is already a part of life.
3, many people say, you just say the problem is not resolved method it? You are not white said? In fact, the solution is simple, I believe that I am sure you read the Harry Potter series of films. We apply the successful examples of Harry Potter, Warcraft culture to attract more players means that specific measures include the following:
I: to promote the official history of Warcraft fiction serials, and as a means of publicity Warcraft than any other promotional method. Let everyone read the book after another World of Warcraft, I believe there will be a deeper feeling.
II: The World of Warcraft peripheral products more popular, not a lk simulation sword is necessary to thousands of yuan. Tell the truth. Frostmourne and Ashbringer was how many people dream of. Blizzard's failure is not as hot spots in the two weapons.
III: World of Warcraft, people meet to have a sense of intimacy, in real life, but the lack of such communication, find ways to help each World of Warcraft players can be proud of an object through the body to tell you, I'm magic beast player. Blizzard Entertainment World of Warcraft is an important things to do. For example, a badge. or a ring, or even a tattoo.
IV: a copy of World of Warcraft model and PVP mode obsolete method of changing a is to make World of Warcraft community development, each community can and international standards.
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