Last week, my guild made our way back into the depths of Serpentshrine Caverns (SSC). Our first attempt at this 25-man was the week before. We downed the trash mobs, learning the pulls all of the way up to the bosses. We skipped Hydross (the first boss) because he requires all four tanks to have resist gear. The main tank must have full Frost Resist, the off tank must have full Nature Resist, and two other OTs must have a combination of the two (half frost, half nature). The first boss we attempted was The Lurker Below. He is an interesting fight. Before I get into that however, let me give you an idea of what SSC even looks like.
When you enter SSC you must take an elevator way down under the Coilfang Resevoir in Zangarmarsh. Once you are down, you will see a large room, held over nothing but water. Now, this water is littered with fish mobs that will tear you to pieces if you are one of the unlucky few to take an accidental dive into the depths to get more rift gold. If that happens to be you, your raid members will laugh and make fun of you, all night long.
You need someone with 375 fishing to fish in the center of the circle. That is how the Lurker is summoned. The idea of the fight is to have him tanked in the water so that the Lurker does not knock the tank back. Every so often he will do a spout attack where he blasts water from his mouth and moves in a circle to get rift gold. The raid needs to hop into the water so that they are completely submerged. If you are under the water, you will not get hit by the spout. If you do get hit, you will most likely die and be tossed across the entire room. He also will submerge himself in the center of the water.
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