Freezing arrow changed to freezing shot 1.5 sec cast freezes the target in a block of ice. This would make it so the hunter now has no instant ranged CC but still has a ranged but it requires a cast time. It would be physical cast (which means no kick/pummel) but would be considered a spell meaning it could be grounded, reflected, immune etc about wow gold.
Rogues and warriors both have bleeds as part of their arsenal and bleeds are the DOT effect hunters should also have. The only class in the game that has ever utilized poisons to a fairly balanced effect has them on a high proc rate on their weapons that do not (in most cases) require GCD use to apply about wow gold.
I think blizzard started to realize this when they talked about some of the MM changes to add bleeds to our shots. They just did not really roll that idea in with the overhaul the class actually needs. Hunters are kind of like a quilt with different color patches that are sewn in and until we get those colored lined up the quilt will be ugly about wow gold.
This ability applies and refreshes your hunters mark ability anytime your target is afflicted with the aimed shot de-buffs. This change would allow marked for death to actually be a usable PvP talent w/o forcing the hunter to spam burn globals on casting hunters mark. Think of this the same as a DKs strike applying a poison. Hunters have wanted a net ability for A LONG time and this is the opportunity to add one to get wow gold. 25 yard range 6 second physical root instant cast w/travel time 1 minute CD deals no damage to get wow gold. Noxious stings would be changed to improved net throw like mentioned earlier reduces the cast speed of anyone afflicted by your net throw ability by 10/20/30%.