There are two different schools of thoughts right now for arena rogues about World of Warcraft Gold. Some go all out on resilience; others get very little of it. In the end, it still depends on what comp you play. With DK/holy paladin, I got trained 90% of the times, I had 3/3 deadened nerves, battle master, anvil of titans, and was very close to re-gem/re-enchant for max resilience about wow gold.
With RMP, I struggled with the defensive set and went back to double offensive trinket and full offensive enchants/gems, it really helps as I am only focus fired 40% of the times, and mage/priest can peel for me much better than DK/paladin ever could. Litreocola has the highest rated RMP in North America, and his gear/filler choices can help a lot of the struggling RMPs out there. The comp may not be what it used to be (just ask Neilyo-kun, whose fresh new RMP has a record of 14-8 at 1790), but it is still the only comp where I feel I can not be replaced by a superior class about wow gold.
If you are into dueling, sap->CS to get combo points, garrote -> 5 point rupture, vanish CS mutilate CB evis is just incredible with Litreocolas set up, my record against rogue killers improved quite a bit with bleed/poison damage talents to get more wow gold.
With this talent you can offhand cripple and use damage poison on the main hand. With shiv it should be more than enough to keep your opponent in range. Remember daze can not be removed by poison cleansing totem or stone form. A much stronger PVP talent than people give it credit for. Cool down reduction talents are useless for arena fights where cool downs are automatically recycled. Not a bad for an open/BG PVP talent but useless everywhere else to get more wow gold.